BS Technology, Arts & Media Overview
Students graduating from the Technology, Arts & Media (TAM) major are prepared for technical careers in a wide range of creative fields. Through a curriculum that emphasizes project-based coursework, students develop engineering, design and critical thinking skills, making them uniquely versatile. With broad skill sets, they can tackle complex projects that span multiple domains.
During freshmen and sophomore years, students complete the College of Engineering core curriculum alongside TAM courses. During junior and senior years, students concentrate electives on one focus area, such as user interface and user experience (UI/UX), sound design, interactive computing, robotics, internet of things, physical computing, augmented and virtual reality (AR/VR), or game design. A two-semester capstone course, that includes one major project, completes the major.
TAM students are exposed to regular professional development opportunities, workshops and guest speakers. Many secure internships with industry partners and/or work in research and student labs. In particular, they enter the job market with robust portfolios of creative projects.
In addition to the BS-TAM major, a minor in Technology, Arts & Media (MTAM) is offered by ATLAS Institute.
Graduates are prepared for a wide spectrum of existing and emerging careers, including:
- motion graphics and animation
- interactive design
- digital content production
- web design and development
- computer graphics & visual communication
- gaming and simulation
- digital sound and electronic music
- mobile app design and development