Information for prospective Creative Technology and Design students: Undergraduate Graduate Grad Info Sessions
Recent News
AR Drum Circle research envisions enjoyable remote jamming experiences despite latency
Long before the pandemic sent people scrambling into isolation, musicians have longed to jam virtually with others across the globe. But online jamming isn’t feasible because of latency, the tiny delay that occurs when data travels from one point to the next. ATLAS researchers and Ericsson Research project collaborators are exploring ways in which remote drumming experiences can be made more enjoyable despite the latency, including drumming with avatars.
Seeding change: MS students' paper on cycles of poverty in rural India accepted by international conference
When three first-year ATLAS students in the Social Impact track of the Creative Technology and Design master’s program learned of the staggering suicide rate of male farmers in rural India and the suffering that ensues for their surviving family members, they wanted to explore effective interventions.
COVID-19 creates new learning opportunities for ATLAS students
The pandemic has created immense challenges for students and instructors. At the same time, the switch to all-online teaching also created some unforeseen opportunities. This fall, the faculty roster for ATLAS included New York City-based creative technologist, David Tracy; extended reality developer David Lobser, also based in New York City; Josh Knowles, a software engineer and interactive artist living in Austin, Texas; and Jeff Branson, who works on an independent project for NASA and teaches from his Middlebury, Vermont home.
December 2020 ATLAS Undergraduate Student Awards
Graduating in December 2020 with Bachelor of Science degrees in Creative Technology and Design, the three students listed below are recognized for exceptional accomplishments, having demonstrated initiative in their academic and extracurricular activities; completed projects that reflect unusual technical creativity; and contributed significantly to the ATLAS community.
Featured Capstone Projects December 2020
To finish out their studies at ATLAS, all BS CTD students complete a culminating capstone project that draws on the diverse skills and techniques learned throughout their time in the program.
Q&A with Brittney Banaei, the artist and designer-of-movement behind “Overworld”
As she wraps up the second week of her residency with the B2 Center for Media, Art and Performance in the ATLAS Institute, dancer and performer Brittney Banaei and her collaborators Constance Harris and Laura Conway have completed a vivid and dynamic performance, performed without an audience.
Researchers scale up tiny actuator inspired by muscle
ATLAS Assistant Professor Carson Bruns and Professor Franck Vernerey received $477,000 from the National Science Foundation to begin research on a new kind of biocompatible actuator that contracts and relaxes in only one dimension, like muscles.
ATLAS Research Showcase 2020 Videos
If you missed ATLAS Research Showcase 2020 on October 16, catch up here by viewing some of the most ingenious projects shared during the event. Even if you attended, it was impossible to see it all, so there's plenty here to interest you.
Q&A with new B2 director Steven Frost
B2 Reimagined: New B2 director Steven Frost shares the opportunities and difficulties of opening ATLAS Institute’s B2 Center for Media, Arts and Performance during the pandemic and his vision for B2’s future.
Pufferfish-inspired robot could improve drone safety
Pufferbot is an aerial robot with an expandable protective structure that deploys to encircle the drone and prevent the drone's rotors from coming in contact with obstacles or people.
RoomShift: A room-scale haptic and dynamic environment for VR applications
RoomShift is a haptic and dynamic environment that could be used to support a variety of virtual reality (VR) experiences.
Dynamic tattoos promise to warn wearers of health threats
ATLAS Assistant Professor Carson Bruns discusses how nanotechnology can give tattoos biomedical applications. Among other work, he discusses recently-published research completed by the Laboratory for Emergent Nanotechnology, which he directs, on tattoos that alert an individual when their skin needs protection by employing ink that is only visible when exposed to UV light.
The Whaaat!? Festival is on!
ATLAS Institute’s third annual Whaaat!? Festival kicks off remotely on Wednesday, Sept. 23 with an experimental gameplay session led by Paolo Pedercini from independent game developer Molleindustria. In place of the in-person, all-day annual event, the festival has switched to remote programming that will last throughout the academic year.