Overview

Students graduating from the Creative Technology & Design (CTD)* major are prepared for technical careers in a wide range of creative fields. Through a curriculum that emphasizes project-based coursework, students develop engineering, design and critical thinking skills, making them uniquely versatile. With broad skill sets, they can tackle complex projects that span multiple domains. In addition to the BS CTD major, a minor in Creative Technology & Design is offered by ATLAS Institute. 

BS CTD Goals:

  • To prepare the next generation of technologists, designers and artists for both existing and future careers
  • To produce students with a mastery of creative technology and who are adept at critical problem finding and solving
  • To equip students with the necessary technical, theoretical and historical perspectives so they can contribute to the development of new functionalities, aesthetics and innovations of creative technology
  • To encourage the investigation of the intersection of technology with other disciplines and practices
  • To enable students to think creatively, critically and conceptually about technology and its impacts upon our world
Hallmarks of the CTD Program
  • Most CTD classes are small-studio based courses that encourage group work and collaboration.
  • CTD classes are around 60% female, a percentage well above most engineering and computing programs.
  • CTD stresses knowledge, skills, and expertise in technology development with a foundation in engineering and computational thinking; creative technologies and applications; and interdisciplinary perspectives on IT and society.
  • The CTD faculty comprises technologists, designers and artists from diverse fields who are experts in teaching students with varied backgrounds, abilities, and interests.

Careers

Graduates are prepared for a wide spectrum of existing and emerging careers, including:

  • motion graphics and animation
  • interactive design
  • UI/UX
  • AR/VR
  • digital content production

  • web design and development
  • computer graphics & visual communication
  • gaming and simulation
  • digital sound and electronic music
  • mobile app design and development 

Curriculum

During freshman and sophomore years, students complete the College of Engineering core curriculum alongside CTD courses. During junior and senior years, students concentrate electives on one focus area, such as user interface and user experience (UI/UX), sound design, interactive computing, robotics, internet of things, physical computing, augmented and virtual reality (AR/VR), or game design. A two-semester capstone course, which includes one major project, completes the major.

CTD students are exposed to regular professional development opportunities, workshops and guest speakers. Many secure internships with industry partners and/or work in research and student labs. In particular, they enter the job market with robust portfolios of creative projects.

CTD website  BS CTD Brochure FALL 2020 COURSES