The MS track in Creative Industries equips students with skills in three areas:

  • Design—needs assessment, articulating alternatives, selection process, iteration, developing solutions.
  • The business of creativity—communicating work visually and verbally, engaging with industry, networking and professional skills.
  • Technical fluency—a foundation in contemporary digital skills including coding and development.

Semester Class #1 Class #2 Class #3
Year One (Fall) Professional Seminar:
Business of Creativity
Design Methods Introduction to Programming
*or* 
Creative Code
Year One (Spring) Design Studio
 
Creative Technologies
 
Elective: Tech Focus
Year Two (Fall) Elective: Critical Perspectives  
or Tech Focus

Elective: Critical Perspectives
or Tech Focus

Elective: Tech Focus

Year Two (Spring) Project Focus:
Design Studio,
or Tech Focus
Creative Industries
Thesis Project
 

(This schedule assumes the program is completed in two years, but completion time is flexible.)