A few years ago, Associate Professor Rick Han attended a mobile app competition at CU-Boulder. The competition had been completely organized by students and no credit was being offered, but 10 teams had still shown up to compete.
Han immediately saw an opportunity for computer science students. While most work on an industry-sponsored project for their senior capstone, he wanted to capture the entrepreneurial spirit that already existed.
Ken Jennings may hold the record for the longest winning streak on Jeopardy. But in an Oct. 2 quiz-bowl matchup against Assistant Professor Jordan Boyd-Graber’s QANTA robot at the University of Washington, he just wasn’t fast enough.
Pamela Drew has a master's and a doctorate in computer science, but she came very close to being a different kind of doctor altogether.
Drew was pursuing a pre-medicine degree in math and biology at CU-Boulder when she decided to take a computer science class during her junior year. From then on, she was hooked.
Did a friend or colleague just start being overly nice to you? Beware - they might be about to betray you, a recent study says.
As the business of wearable technology continues to boom, a new University of Colorado technology that allows for the control of electronic devices with one-handed taps, swipes and touches has been optioned to the Boulder company gaugewear Inc.
Since middle school, CU-Boulder student Willie Payne has looked for ways to incorporate music composition and computer science. With dreams of composing music for video games, Payne became interested in exploring new ways of using technology. Specifically, Payne wanted to create unique musical dynamics and adaptations where the user controls sounds.
The matchup started with a bang. After five tossup questions, the score was Computer 65, Humanity 0. In a video of the match, one of the human players can be seen sticking his tongue out at the robot.
More than 100 K-12 teachers from Colorado, across the U.S. and even Switzerland gathered in the Roser ATLAS building in June for the annual Scalable Game Design Summer Insititute. The weeklong workshop brings together STEM and language arts teachers from middle, high schools, and upper elementary classrooms to learn how to use game design for computer science education and how to teach computational/critical thinking and problem solving literacy.