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A foundation of the Creative Technologies + Design program is hands-on iteration and project-based learning. Students develop projects and portfolios. Here are some recent examples:
An interactive art installation where vacuum tubes illustrate how the internet works.
A mobile app restaurant guide serving those with food allergies.
A 3D printed interlocking lunch box that addresses portion size and food waste.
A video game that challenges traditional gender stereotypes.
A live interactive performance using immersive 360 degree visual and audio projections.