What if game controllers were infinitely reconfigurable? How would that change the way that we develop digital games? This work explores a mechanism for hot swappable physical inputs on a game controller. In this iteration, we showcase a prototype controller for a game that requires the player to reconfigure its inputs during gameplay.
- Peter Gyory, Clement Zheng, Daniel Leithinger, and Ellen Yi-Luen Do. 2019. HOT SWAP: Probing Embodied Game Interfaces With Reconfigurable Controllers. In Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion (DIS '19 Companion). ACM, New York, NY, USA, 183-187. DOI: https://doi.org/10.1145/3301019.3323901. (San Diego, CA, USA — June 23 - 28, 2019).