Creative Industries Projects

A foundation of the Creative Industries program is hands-on iteration and project-based learning. Students develop projects and portfolios. Some recent examples are below.  Learn more about ATLAS projects.

Eliminate the stress and boredom of flying, while earning valuable rewards.

Combine and cultivate your songs as if they are plants.

Colorful hardware and curriculum teaches students as young as 6 about electricity and electrical circuits. 
 

An interactive art installation where pneumatic tubes illustrate how the internet works.

A live interactive performance using immersive 360 degree visual and audio projections.

“Talk to Me” is an interactive art installation allows a whimsical and eerie experience to talk to inanimate objects. Using open source artificial intelligence connected to an old typewriter and analog phone, answers to questions spoken into a handset are typewritten by an invisible typist.

A Proactive Approach to Mental Health: Giving autonomy and control to users for their self-care habits and mental health, MoodIQ provides insights on how people can be proactive, take time to reflect and change their self-care behaviors.

A system built to research the monogamous nature of the prairie voles and more specifically focuses on their preferences toward their partners.

Spanish Language Learning App

Evaluating the Use of a Smartphone Application for English Speakers to Learn Spanish