Towards AI for 3D Content Creation
3D content is key in several domains such as architecture, film, gaming, and robotics. However, creating 3D content can be very time consuming -- the artists need to sculpt high quality 3d assets, compose them into large worlds, and bring these worlds to life by writing behaviour models that "drives" the characters around in the world. In this talk, I'll discuss some of our recent efforts on introducing automation in the 3D content creation process using A.I.
BIO: Sanja Fidler is an Associate Professor at the Department of Computer Science, University of Toronto. She joined UofT in 2014. In 2018, she took a role of Director of AI at NVIDIA, leading a research lab in Toronto. Previously she was a Research Assistant Professor at TTI-Chicago, a philanthropically endowed academic institute located in the campus of the University of Chicago. She completed her PhD in computer science at University of Ljubljana in 2010, and was a postdoctoral fellow at University of Toronto during 2011-2012. She received the NVIDIA Pioneer of AI award, Amazon Academic Research Award, Facebook Faculty Award, and the Connaught New Researcher Award. In 2018 she was appointed as the Canadian CIFAR AI Chair. Her work on semi-automatic object instance annotation won the Best Paper Honorable Mention at CVPR’17. Her main research interests are scene parsing from images and videos, interactive annotation, 3D scene understanding, 3D content creation, and multimodal representations.