Cartoonimator

Person holding phone up to a cartoon drawing of ducks on paper

Computational thinking has been identified as an important skill for children to learn in the 21st century, and many innovative kits and tools have been developed to integrate it into children’s learning. Yet, most solutions require the use of devices like computers or other expensive hardware, thus being inaccessible to low-income schools and communities. We present Cartoonimator, a low-cost, paper-based computational kit for children to create animations and engage with computational thinking. Cartoonimator requires only paper and a smartphone to use, offering an affordable learning experience. Children can draw the scenes and characters for their animation on the paper, which is printed with computer vision markers. We developed the mobile web app to provide an interface to capture keyframes and compile them into animations.

ACME Lab     Github Project

Infographic of how Cartoonimator works

Associated Researchers

Publications

Krithik Ranjan, Peter Gyory, Seneca Howell, Therese Stewart, Michael L. Rivera and Ellen Yi-Luen. 2025. "Cartoonimator: A Paper-based Tangible Kit for Keyframe Animation". In: Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI'25). (New York, NY, March 4-7, 2025).

Krithik Ranjan, Peter Gyory, Michael L Rivera and Ellen Yi-Luen Do. 2023. "Cartoonimator: A Low-cost, Paper-based Animation Kit for Computational Thinking". In: Proceedings of the 22nd Annual ACM Interaction Design and Children Conference (IDC '23). (Chicago, IL, June 19 - 23, 2023).