Anthony Pinter

Anthony Pinter researches ways to make algorithms more sensitive to humans

Feb. 9, 2022

Did you just see a Facebook “memory” of you and your ex from Valentine’s Day…three years ago, and now you’re bummed or just annoyed? You can blame the algorithms, says Anthony Pinter, a doctoral student in CU Boulder’s information science department, and soon-to-be ATLAS Institute faculty member. Pinter studies ways to make algorithms, which work behind the scenes to make social media platforms work, more sensitive to us as humans, rather than just data leveragers

Shanel Wu  bends over by a log. Wu wove the vest she is wearing on a traditional 4-shaft floor loom, integrating digital air quality sensors for outdoor workers in polluted environments.

Shanel Wu: Designing e-textiles with sustainability in mind

Feb. 9, 2022

ATLAS PhD student Shanel Wu is tackling how to reduce the waste from the rapidly expanding e-textile industry by investigating design practices that make it easier to recycle or reuse electronics and the textiles in which they are embedded.

Danny Rankin on Donuts, Design & Debate

Danny Rankin discusses logos and branding on Donuts, Design & Debate

Feb. 9, 2022

ATLAS Teaching Assistant Professor Danny Rankin discusses design, logo and branding on the Feb. 2 episode of Donuts, Design & Debate, a podcast about design from the creators of SketchUp Talk.

Purnendu

Touching Virtual Reality

Feb. 9, 2022

Normally virtual surfaces cannot be felt because they aren't there. But at Reality Labs Research at Meta, (previously known as Facebook), ATLAS PhD Student Purnendu is researching soft, wearable devices–such as wristbands, rings or gloves –that could enable tactile sensations in virtual/augmented reality environments.

"me + you" sculpture at the Smithsonian

Interactive software designed by Justin Gitlin part of Smithsonian Institute’s FUTURES exhibition

Feb. 2, 2022

Centrally located in the Smithsonian Institute’s new “Futures” exhibition in Washington D.C. is an interactive light sculpture designed by acclaimed New York artist and architect Suchi Reddy, with support from a team of creative technologists that includes renowned multimedia artist and Creative Technology and Design program Lecturer Justin Gitlin.

Two T9 participants smile while looking at a laptop.

Confidence in coding: ATLAS PhD student recalls impact of T9Hacks

Feb. 1, 2022

T9Hacks kicks off this year at an in-person event on February 18 at 4:30 p.m. at the ATLAS Institute. The seventh-annual hackathon promotes interest in creative technologies, coding, design and making among college women, nonbinary individuals and other groups that are underrepresented in technical fields.

Joanne Reid pointing a rifle at her Biathlon target.

ICTD grad Joanne Reid competes in second Winter Olympics Biathlon

Jan. 31, 2022

When the 2022 Olympic Games open in Beijing, China on Friday, ATLAS graduate Joanne Reid (ICTD '17) will be among the U.S. athletes, competing against the best of the best in the biathlon, a winter sport that combines rifle sharpshooting with Nordic skiing.

An origami butterfly

Augmenting Books With Tangible Animation

Jan. 31, 2022

SIGGRAPH sat down with Purnendu, a PhD student in the ATLAS Institute and a researcher at Meta Reality Labs, to talk about his team’s SIGGRAPH 2021 Labs project, “Electriflow: Augmenting Books With Tangible Animation Using Soft Electrohydraulic Actuators.” The team's actuator technology strives to augment animation within physical books.

composite of images illustrating ctrl.alt.gdc winners

Four ATLAS teams selected for coveted GDC showcase

Jan. 19, 2022

Miniature cardboard arcades, ketchup and mustard bottle game controllers, physically mining for cryptocurrency and manic pizza, candy and gold stock trading over the phone: These are the concepts behind four games developed in CU Boulder's ATLAS Institute that have been selected to participate in alt.ctrl.GDC 2022, a coveted showcase of...

A Tinycade console with a hand gripping a "claw" controller

Tinycade empowers novices to design and build arcade-like games

Jan. 13, 2022

Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade—a platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.

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