two cardboard tinycades side by side

How to turn throwaway cardboard into a DIY arcade game

July 22, 2022

Like many people across Colorado, Peter Gyory spent the height of the COVID-19 pandemic sitting at home with nothing to do. Then the ATLAS-based PhD candidate and game designer looked around his apartment: “I was surrounded by cardboard. I thought: ‘How could I make a game out of that?’”

Two hands  playing on tinycade cardboard consoles

ACM C&C'22: Creating Platforms to Support Craft and Creativity in Game Controller Design

June 20, 2022

ATLAS PhD student Peter Gyory's research aims to bridge the gap between game developers and Alt Controls through the use of everyday materials and crafting techniques.

Two hands  playing on tinycade cardboard consoles

ACM C&C'22: Build Your Own Arcade Machine with Tinycade

June 20, 2022

Tinycade is a platform designed to help game designers build their own mini arcade games by hand. With this platform, one can craft functioning game controllers out of everyday materials such as cardboard and toothpicks. In this pictorial, the authors discuss the functionality of Tinycade and showcase three games that demonstrate the variety of controls possible with this platform.

cardboard controls for gaming

ACME LAB @ ACM C&C

June 2, 2022

Researchers from ATLAS Institute’s ACME Lab will present one pictorial and two Graduate Student Symposium papers at the 14th ACM Creativity & Cognition (C&C), which will take place June 20-23 in Venice, Italy. The theme of this year's conference is "Creativity, Craft and Design."

composite of images illustrating ctrl.alt.gdc winners

Four ATLAS teams selected for coveted GDC showcase

Jan. 19, 2022

Miniature cardboard arcades, ketchup and mustard bottle game controllers, physically mining for cryptocurrency and manic pizza, candy and gold stock trading over the phone: These are the concepts behind four games developed in CU Boulder's ATLAS Institute that have been selected to participate in alt.ctrl.GDC 2022, a coveted showcase of...

A Tinycade console with a hand gripping a "claw" controller

Tinycade empowers novices to design and build arcade-like games

Jan. 13, 2022

Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade—a platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.

Hands playing HOT SWAP, a game where the controllers are reconfigurable.

ACME Lab: Creating technologies to support creativity

Dec. 6, 2021

ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creativity. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.

Torin Hopkins beats on a drum next to an avatar also beating on a drum

AR Drum Circle research envisions enjoyable remote jamming experiences despite latency

Jan. 13, 2021

ATLAS researchers and Ericsson Research project collaborators are exploring ways in which remote drumming experiences can be made more enjoyable despite the latency, including drumming with avatars.

Peter Gyory accepts the award at the IndieCade International Festival of Independent Games.

Peter Gyory & Clement Zheng take home IndieCade's Innovation in Interaction Design award

Oct. 14, 2019

ATLAS PhD students, Peter Gyory and Clement Zheng, took home the "Innovation in Interaction Design Award" from the International Festival of Independent Games (IndieCade) for their cooperative arcade survival game, HOT SWAP: All Hands On Deck.

Clement presenting his research at the DIS '19 conference.

ATLAS makes its mark at DIS'19

July 10, 2019

Researchers from ATLAS Institute's THING, ACME and Unstable Design labs took home "Best Paper" and "Best Pictorial" awards as well as contributed four research presentations at the ACM conference on Designing Interactive Systems (DIS '19), held in San Diego, June 23-28.

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