dancer ondine geary on concrete floor with shoulder and head on ground and feet in air with green sofa behind

Meet Ondine Geary | Dancer + Managing Director, ATLAS B2 Center for Media, Arts & Performance

March 4, 2022

A Q&A with Ondine Geary by Shoutout Colorado. "I make dances that are scrappy, unruly and resourceful. They slip themselves into the crevices between genres and insist on using whatever was lost down there–chicken bones, loose wires, half-retrieved memories."

Fiona Bell peels a bioplastic sample off of  glass

Fiona Bell: Intimacy between designers and materials leads to sustainability

March 4, 2022

ATLAS PhD student Fiona Bell is passionate about sustainability; her doctoral dissertation tackles how to reduce waste through encouraging intimate relationships between designers, the materials they use and the artifacts they develop. In recognition of her work, Bell recently received financial support to help complete her thesis through a Graduate School Dissertation Completion Fellowship.

Anna Pillot performs in ATLAS B2 show INbalance IMbalance

Soaring heart rates: Revealing a performer’s inner world

March 1, 2022

She’s a trapeze artist. He’s a computer scientist. Together, they’re hoping to redefine immersive performance.

zack weaver at maker made event

Maker Made 2022 features work by ATLAS community

Feb. 22, 2022

A group of six artists and technologists connected to the ATLAS community contributed to BLDG 61’s Maker Made 2022, which runs through March 28 at the Boulder Public Library. Zack Weaver, who played a key role in establishing the ATLAS BTU Lab and the show’s curator, says the inspiration for Maker Made goes back to his days at Carnegie Mellon with ATLAS Director Mark Gross.

Purnendu

Touching Virtual Reality

Feb. 9, 2022

Normally virtual surfaces cannot be felt because they aren't there. But at Reality Labs Research at Meta, (previously known as Facebook), ATLAS PhD Student Purnendu is researching soft, wearable devices–such as wristbands, rings or gloves –that could enable tactile sensations in virtual/augmented reality environments.

"me + you" sculpture at the Smithsonian

Interactive software designed by Justin Gitlin part of Smithsonian Institute’s FUTURES exhibition

Feb. 2, 2022

Centrally located in the Smithsonian Institute’s new “Futures” exhibition in Washington D.C. is an interactive light sculpture designed by acclaimed New York artist and architect Suchi Reddy, with support from a team of creative technologists that includes renowned multimedia artist and Creative Technology and Design program Lecturer Justin Gitlin.

Two T9 participants smile while looking at a laptop.

Confidence in coding: ATLAS PhD student recalls impact of T9Hacks

Feb. 1, 2022

T9Hacks kicks off this year at an in-person event on February 18 at 4:30 p.m. at the ATLAS Institute. The seventh-annual hackathon promotes interest in creative technologies, coding, design and making among college women, nonbinary individuals and other groups that are underrepresented in technical fields.

An origami butterfly

Augmenting Books With Tangible Animation

Jan. 31, 2022

SIGGRAPH sat down with Purnendu, a PhD student in the ATLAS Institute and a researcher at Meta Reality Labs, to talk about his team’s SIGGRAPH 2021 Labs project, “Electriflow: Augmenting Books With Tangible Animation Using Soft Electrohydraulic Actuators.” The team's actuator technology strives to augment animation within physical books.

composite of images illustrating ctrl.alt.gdc winners

Four ATLAS teams selected for coveted GDC showcase

Jan. 19, 2022

Miniature cardboard arcades, ketchup and mustard bottle game controllers, physically mining for cryptocurrency and manic pizza, candy and gold stock trading over the phone: These are the concepts behind four games developed in CU Boulder's ATLAS Institute that have been selected to participate in alt.ctrl.GDC 2022, a coveted showcase of...

A Tinycade console with a hand gripping a "claw" controller

Tinycade empowers novices to design and build arcade-like games

Jan. 13, 2022

Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade—a platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.

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