Sponsored by University of Miami


Previously, Virtual Reality seemed to be an application only possible in science fiction movies. However, with recent advances this technology has now become available to the general public. Pioneers in this field such as Oculus Rift, Google Cardboard, and PlayStation VR have provided a path for consumers to create applications which can be used in everyday tasks. Likewise, we have taken the initiative to create our own Virtual reality application for Fast Fluid Dynamics simulation visualizations based around the iPhone and iOS ecosystem. By using this platform, we can easily develop a portable technology which can enhance the marketability and usability of the indoor airflow simulations for customers and service providers. Figure shows that SBS Lab researcher is testing the VR device.