HUMN 3600 Postmodern
This course will examine the event of the Postmodern and its effect within literature, film, architecture, culture, and critical theory. Beginning with works that signal and examine the onset of modernity, the consequences of postmodernity for our understanding of the modern as a sign of our intellectual, cultural, and social progress will be presented. Once defined in relation to the modern, our attention will turn to the problems and issues posed by the postmodern with respect to history, perception, and the concept of an era that is also our present. We will also examine various recent attempts to think beyond the postmodern. The course will include a broad selection of works from architectural theory to performance art.
HUMN 4135 Art and Psychoanalysis
Explores psychoanalytic theory as it relates to our understanding of literature, film, and other arts. After becoming familiar with some essential Freudian notions (repression, narcissism, ego/libido, dream work, etc.), students apply these ideas to works by several artists (e.g., Flaubert, James, Kafka, Hoffmann, and Hitchcock). Prerequisite, HUMN 2000 or junior/senior standing. Approved for arts and sciences core curriculum: literature and the arts.
HUMN 3093 Game Studies
Game Studies introduces basic media literacy by exploring the aesthetic and cultural principles behind the use and creation of one of (if not the) largest cultural forms of modern media. As 60% of all Americans play video games daily, and the industry itself surpasses cinema as the global games market reached 148.8 billion, it is wise for us to be able to read and critique such a massive part of our culture. This class will explore the specific theories associated with the media of gaming as well as dive deeply into several aspects unique to gaming (the avatar, the Dungeons and Dragons live stream, etc.).