The Bioastronautics Laboratory regularly employs student research assistants. Pay rates vary based upon experience:

For Graduate Research Assistants, appointments may range between 50 and 100% effort. 100% effort corresponds to pre-prelim $5,100/mnth, pre-comp $5,300/mnth and post-comp $5,600/mnth.

For Undergraduate Hourly Research Asssitants: 

Title Job Code

Pay Range

Student Assistant I - Entry/Semi-Skilled 4101 $16.00 - $21.40
Student Assistant II - Intermediate/Advanced 4102 $16.00 – $23.00
Student Assistant III - Specialist/Lead 4103 $16.30 - $27.80
Student Assistant IV - Paraprofessional 4104 $18.20 - $31.00

 

Current posting are below, sorted by faculty member:

Torin Clark

Project Description

The Bioastronautics Laboratory in the Smead Department of Aerospace Engineering Sciences is conducting experiments to explore how galvanic vestibular stimulation impacts illusory perceptions of self-motion. The research assistant will be working with a team to perform human subject experiments and analysis . The student will attend weekly meetings with the professors and graduate students, in addition to the time spent working on the project itself. 

 

Requirements

Students who apply for this project are required to have experience performing human subject experiments with the associated required training. 

 

Additionally, the following skills would be good to have for this project: 

  • Previous experience using galvanic vestibular stimulation 
  • Data analysis
  • Contact: 

 

Torin Clark, Faculty

 

 

Prof. Allison Anderson

Project Description

The Bioastronautics Laboratory in the Smead Department of Aerospace Engineering Sciences is conducting experiments to explore how virtual reality can aid spacecraft operators in understanding satellite operations. As part of these experiments, we are developing a virtual reality display that can interface with Basilisk, an astrodynamic package, to provide real-time updates to satellite orbits. The student will be working with a team to enable communication between Basilisk and Unity. In addition, the student will be working on implementing Unity visualizations. The student will attend weekly meetings with the professors and graduate students, in addition to the time spent working on the project itself. 

 

Requirements

Students who apply for this project are required to have completed at least one course in computer programming. 

 

Additionally, the following skills would be good to have for this project: 

  • Proficiency in Unity/C# 
  • Proficiency in C/C++
  • Experience with Git, BitBucket or other version control systems 
  • Experience working on software with multiple people at the same time

Contact: 

Savannah Buchner, Graduate student

 

Allie Anderson, Faculty