The Bioastronautics Laboratory regularly employs student research assistants. Pay rates vary based upon experience:
For Graduate Research Assistants, appointments may range between 50 and 100% effort. 100% effort corresponds to pre-prelim $5,100/mnth, pre-comp $5,300/mnth and post-comp $5,600/mnth.
For Undergraduate Hourly Research Asssitants:
Title | Job Code |
Pay Range |
---|---|---|
Student Assistant I - Entry/Semi-Skilled | 4101 | $16.00 - $21.40 |
Student Assistant II - Intermediate/Advanced | 4102 | $16.00 – $23.00 |
Student Assistant III - Specialist/Lead | 4103 | $16.30 - $27.80 |
Student Assistant IV - Paraprofessional | 4104 | $18.20 - $31.00 |
Current posting are below, sorted by faculty member:
Torin Clark
Project Description
The Bioastronautics Laboratory in the Smead Department of Aerospace Engineering Sciences is conducting experiments to explore how galvanic vestibular stimulation impacts illusory perceptions of self-motion. The research assistant will be working with a team to perform human subject experiments and analysis . The student will attend weekly meetings with the professors and graduate students, in addition to the time spent working on the project itself.
Requirements
Students who apply for this project are required to have experience performing human subject experiments with the associated required training.
Additionally, the following skills would be good to have for this project:
- Previous experience using galvanic vestibular stimulation
- Data analysis
- Contact:
Torin Clark, Faculty
Prof. Allison Anderson
Project Description
The Bioastronautics Laboratory in the Smead Department of Aerospace Engineering Sciences is conducting experiments to explore how virtual reality can aid spacecraft operators in understanding satellite operations. As part of these experiments, we are developing a virtual reality display that can interface with Basilisk, an astrodynamic package, to provide real-time updates to satellite orbits. The student will be working with a team to enable communication between Basilisk and Unity. In addition, the student will be working on implementing Unity visualizations. The student will attend weekly meetings with the professors and graduate students, in addition to the time spent working on the project itself.
Requirements
Students who apply for this project are required to have completed at least one course in computer programming.
Additionally, the following skills would be good to have for this project:
- Proficiency in Unity/C#
- Proficiency in C/C++
- Experience with Git, BitBucket or other version control systems
- Experience working on software with multiple people at the same time
Contact:
Savannah Buchner, Graduate student
Allie Anderson, Faculty