A Tinycade console with a hand gripping a "claw" controller

Tinycade empowers novices to design and build arcade-like games

Jan. 13, 2022

Limited by materials available at home during the pandemic, ATLAS PhD student Peter Gyory and a team of ACME Lab researchers developed Tinycade—a platform for DIY game controllers that anyone, including novices, can use to design and build arcade-like games using household materials such as cardboard, mirrors and hot glue.

Annie Margaret being interviewed by Denver Ch. 7 at the ATLAS Institute

Denver Channel 7 discusses the impact of social media on teens' mental health with Annie Margaret

Jan. 4, 2022

"It's not enough to tell young people to put their phones down," says Annie Margaret, an ATLAS teaching assistant professor who investigates ways to counteract the negative impact of social media on the mental health of teens. In a recent interview with Denver Channel 7 News, she talked about interventions for teens she's developing for a program to be launched over the 2022 summer break.

abigale stangl

ATLAS PhD alum leading effort to improve web image descriptions for the blind

Dec. 13, 2021

ATLAS PhD alumna Abigale Stangl explores how artificial intelligence can be used to generate image descriptions when alt text—the image descriptions intended to give people who are blind or have low vision a verbal description of online image content—is missing.

Hands playing HOT SWAP, a game where the controllers are reconfigurable.

ACME Lab: Creating technologies to support creativity

Dec. 6, 2021

ATLAS recently released a new video that celebrates the ACME Lab and its commitment to designing technologies to support creativity. Directed by Professor Ellen Do, the lab researches computational tools for design, creativity, cognition, tangible and embedded interaction, and computing for health and wellness.

Two arms showing a CU tattoo on one arm and numbers on another, illuminated by UV light.

High-tech tattoos may help prevent skin cancer

Nov. 15, 2021

Carson Bruns, assistant professor and director of the Emergent Nanomaterials Lab, and his research team are collaborating with the CU Anschutz Medical Campus to test a tattoo ink that’s completely invisible—and could lower the risk of skin cancer, much like a “permanent sunscreen."

Animated view of a castle with trees around it, as well as showing where variables are chosen in the VR world of Popo.

POPO lets novices program from inside their VR surroundings

Nov. 9, 2021

Julia Uhr, an ATLAS PhD student and researcher in the ACME Lab, has created a fun 3D visual programming language that empowers novice coders to create customized VR environments while inside those environments.

E.O. Rafelson in silouette in front of a large projection of KALEIDEO, a projection from the kaleideoscope he made

CTD student invents new lighting technology for Capstone project

Nov. 8, 2021

CTD senior EO Rafelson has fabricated a high-tech kaleidoscope for his capstone project as well as developed a way to project the patterns generated onto a planetarium dome. His project, “Kaleideo,” will be presented at Fiske Planetarium on Tuesday, Nov. 9 for two free shows.

hapticbots

HapticBots give form to virtual surfaces

Oct. 14, 2021

In virtual reality, when you reach out and try to touch a visible surface, it normally isn't there. Using a swarm of Rubik's Cube-sized, shape-changing robots, the illusion becomes physical.

Future textile heirlooms hanging on a line

In the Unstable Design Lab, Sasha de Koninck creates new heirlooms for future use

Oct. 12, 2021

Sasha de Koninck, a member of ATLAS Institute's Unstable Design Lab, presented her future heirloom project, The Research Lab of Ambiguous Futurology, at the "Making and Doing" exhibition at the 4S hybrid conference, held Oct. 6-9, both in Toronto and virtually.

augmented reality view of a battery energy storage container

Augmented reality technology to give battery storage facility workers "X-ray" vision

Sept. 16, 2021

To assist first responders and site operators, the ACME Lab developed ARMAS—augmented reality maintenance and safety—a marker-based AR system that lets the user see color-coded visualizations of battery cells inside containers.

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