Biofoam

DIS'22: Living Matter and Unstable Design labs introduce biofoam

June 21, 2022

Exploring biofoam as a Material for Tangible Interaction, authored by Eldy S. Lazaro Vasquez, Netta Ofer, Shanel Wu, Mary Etta West, Mirela Alistar and Laura Devendorf introduced the DIS audience to biofoam, a water soluble and biodegradable material that can be made conductive.

Felt

DIS'22: An Introduction to Weave Structure for HCI

June 21, 2022

“An Introduction to Weave Structure for HCI: A How-to and Reflection on Modes of Exchange,” authored by Assistant Professor Laura Devendorf, director of the Unstable Design Lab, Sasha De Koninck, an ATLAS-affiliated PhD candidate, and Etta Sandry, weaver-in-residence, received a “Best Pictorial Honorable Mention” award at the ACM SIGCHI Conference on Designing Interactive Systems (DIS '22).

Knitted bubble probe

DIS '22: Exploring Stateful Textiles with People with Disabilities

June 21, 2022

“Knitting Access: Exploring Stateful Textiles with People with Disabilities,” authored by Annika Muehlbradt (PhD Comp. Sci’22) and researchers Shaun Kane, director of the Superhuman Computing Lab, Laura Devendorf director of the Unstable Design Lab, and Gregory Whiting, associate professor of mechanical engineering, won a DIS’22 Honorable Mention award.

Two hands  playing on tinycade cardboard consoles

ACM C&C'22: Creating Platforms to Support Craft and Creativity in Game Controller Design

June 20, 2022

ATLAS PhD student Peter Gyory's research aims to bridge the gap between game developers and Alt Controls through the use of everyday materials and crafting techniques.

Toolkit made from cardboard to foster children’s data visualization literacy

ACM C&C'22: Toward a Deeper Understanding of Data and Materiality 

June 20, 2022

In this paper, ATLAS PhD student Sandra Bae discusses the current challenges of data physicalization and addresses three areas where data physicalization can aid other research thrusts: broadening participation, supporting analytics and promoting creative expression. The paper exemplifies each approach through the lens of the author’s work.

Two hands  playing on tinycade cardboard consoles

ACM C&C'22: Build Your Own Arcade Machine with Tinycade

June 20, 2022

Tinycade is a platform designed to help game designers build their own mini arcade games by hand. With this platform, one can craft functioning game controllers out of everyday materials such as cardboard and toothpicks. In this pictorial, the authors discuss the functionality of Tinycade and showcase three games that demonstrate the variety of controls possible with this platform.

representation of dashboard zero with one big red button

The challenges of user testing made "easy"

June 8, 2022

In a paper she will present later this month at the Human Computer Interaction International Conference, recent CTD graduate Elsy Meis proposes Dashboard Zero, an "easy-button" approach to user testing that is both simple and immediate.

cardboard controls for gaming

ACME LAB @ ACM C&C

June 2, 2022

Researchers from ATLAS Institute’s ACME Lab will present one pictorial and two Graduate Student Symposium papers at the 14th ACM Creativity & Cognition (C&C), which will take place June 20-23 in Venice, Italy. The theme of this year's conference is "Creativity, Craft and Design."

CHI 2022 logo

ATLAS@CHI2022

April 28, 2022

ATLAS researchers will present six published works and two workshops at the 2022 ACM Special Interest Group on Computer-Human Interaction (SIGCHI), the world’s preeminent forum for the field of human-computer interaction. The conference, commonly referred to as “CHI,” will be held hybrid-onsite April 30-May 6, 2022 in New Orleans.

kailey shara is presented $45000 check the top award at nvc 2022

ATLAS PhD candidate Kailey Shara wins top award in NVC 2022

April 15, 2022

First-place New Venture Challenge winner, Chembotix, was awarded $45,000 for its work on speeding up the pace of chemistry research and development. Making molecules in current laboratory settings is typically time-consuming and dangerous; Kailey Shara's automation makes the process faster and safer.

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