Darren Guinness
Computer Science

Darren is a second-year year PhD student working with Dan Szafir and Shaun Kane on a project focusing on using robotics in interaction. Darren creates alternative input and output techniques and systems which support these techniques for users who are unable to use traditional methods.



  • Darren Guinness, Annika Muehlbradt, Daniel Szafir, and Shaun K. Kane. 2019. RoboGraphics: Dynamic Tactile Graphics Powered by Mobile Robots. In Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '19). ACM, New York, NY, USA. DOI: https://doi.org/10.1145/3308561.3353804 (Pittsburgh, PA - Oct. 28, 2019)
  • Varsha KoushikDarren Guinness, and Shaun K. Kane. 2019. StoryBlocks: A Tangible Programming Game To Create Accessible Audio Stories. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). ACM, New York, NY, USA, Paper 492, 12 pages. DOI: https://doi.org/10.1145/3290605.3300722 (Glasgow, UK – May 4-9, 2019).
  • Darren Guinness, Annika MuehlbradtDaniel Szafir, and Shaun K. Kane. 2018. The Haptic Video Player: Using Mobile Robots to Create Tangible Video Annotations. In Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces (ISS '18). ACM, New York, NY, USA, 203-211. DOI: https://doi.org/10.1145/3279778.3279805  (Tokyo, Japan — Nov. 25 - 28, 2018). 
  • Annika Muehlbradt, Madhur Atreya, Darren Guinness, and Shaun K. Kane. 2018. Exploring the Design of Audio-Kinetic Graphics for Education. In Proceedings of the 20th ACM International Conference on Multimodal Interaction (ICMI '18). ACM, New York, NY, USA, 455-463. DOI: https://doi.org/10.1145/3242969.3243004 (Boulder, Colorado – October 16 - 20, 2018).
  • Darren Guinness, Edward Cutrell, and Meredith Ringel Morris. 2018. Caption Crawler: Enabling Reusable Alternative Text Descriptions using Reverse Image Search. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems (CHI '18). ACM, New York, NY, USA, Paper 518, 11 pages. DOI: https://doi.org/10.1145/3173574.3174092 (Montréal, Canada – April 21-26, 2018).
  • Darren Guinness, Daniel Szafir, and Shaun K. Kane. 2017. GUI Robots: Using Off-the-Shelf Robots as Tangible Input and Output Devices for Unmodified GUI Applications. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17). ACM, New York, NY, USA, 767-778.   DOI: https://doi.org/10.1145/3064663.3064706 (Edinburgh, United Kingdom, June 10-14, 2017).