
This exercise was created by Dr. Kenneth E. Foote and Katrin Molch at the geography department of The University of Texas at Austin. You may use the material freely but please credit the authors. Send any comments and suggestions to k.foote@mail.utexas.edu.
This page is available in a framed version. For convenience, a Full Table of Contents is provided.
In this exercise you will learn how to digitize in Microstation by tracing from a digital file. The goal is to familiarize you with the basic features of this CAD program.
The Prisoner launched a considerable amount of strongly emotional
reactions among its audience. To some the series was simply a hardly understandable
spy story, but interpreted on another level, it addressed interesting issues
pertaining to real life. Will, for instance, former agents, with access
to top secret information be left to live a normal life when they resign
their job. Does not the complexity of the narrative very well represent
real life situations that most often are not simple and straightforward
and might lack a final answer to each question posed? These and other issues
the viewer was left to contemplate as each of the seventeen episodes left
behind a feeling of uneasiness and unrest. The village is like a microcosm
and has been described by the director himself as "a social commentary"
on society in general.

Sir Clough Williams-Ellis bought the site, then called Aber Iâ,
in 1925 and built a village essentially as a collection of various architectural
styles. After The Prisoner had been shot in Portmeirion the village
turned into a tourist sight. Today people can rent the buildings and spend
their vacation on The Prisoner's tracks.



Change to the a: drive,
if necessary set Type to Design Files (.dgn) and Style
to Command Window. Select village.dgn
from your disk, and click ok to open. You will see a black screen
with only the outline (blue dashed line) of an 8.5 by 11 inch sheet of
paper. If not, click on the Fit View.
Levels
The frame you see is in level, or layer, 63. As you would do with cartographic
software or in a GIS, you will separate the map features out into several
different levels.
This is what your layers or levels should contain eventually:
To get familiar with the most commonly used features you might want to consult chapter 4 of the manual: MicroStation 95, Academic Suite: User's Guide.
There are a few main features you should know about before you start tracing:

1. The Main Tool Box
The Main Tool Box under Tools|Main contains all the tools you need for drawing, placing text and manipulating elements afterwards. To open the Main Tool Box click on Main under Tools|Main. To get into one of its submenus from the tool box, click on one tool and, while holding down the left mouse button, drag the submenu bar out and away from the toolbox and release left button to drop.
2. The Delete Element Tool
This is probably one of the most important tools. You can always
delete elements that you do not like. There are two ways of doing this.
Click on the Delete Element tool, then on the outline of the element
you want to delete. It turns light gray and you are prompted to accept/reject
delete. Accept delete by pressing the yellow button (#1) or the left mouse
button; reject delete (i.e. do not delete highlighted element) with the
red button (#4) or the right mouse button. You can also click on the 3. Changing Element Attributes
4. Viewing and Activating Levels
The View Levels dialog box under Settings|Level|Display
allows you to select the levels to view. The currently active level will
be displayed as a black circle, whereas the other visible (but not active!)
levels are surrounded by a black square. Click on a level number to toggle
between visible and not visible, double click to activate a level. Watch
out! -Your changes do not become effective unless you press Apply!
5. The View Control Menu.
Notice that some lines on the map are thicker than others or dashed
instead of solid and also the use of different colors. You will see the
different line weights on the screen, but they may not show up on the printed
map. With the colors you are limited to numbers 0 to 8 which is the first
line of the palette that you see when changing colors.
But, can you see the mapframe you drafted? Because you are drafting
over a jpeg graphic, this image sometimes makes it difficult to see what
you have drawn. To see what you have drafted, go to View Levels
and turn off level 1 (the one containing the jpeg), then use the Update
View icon to refresh the screen. To complete this exercise you
will turn level 1 off and on periodically to view your work.
Pull out the polygon dialog box from the toolbox and specify the settings
for the cliffs: Color: 0, Style: 0 (solid line), Weight: does not
matter, as it is a filled polygon with the outline the same color as the
fill, Area: Solid, Fill Type: Opaque, Fill Color: 8 (gray), Tool: Place
Shape. Trace the cliffs and close the polygon by pressing the yellow
button (#1) or the left mouse button close to the first node of the polygon.
If your fill does not show up go to Settings|View Attributes and
click on Fill to make it visible, then press Apply. You might
have to do a Redraw.
For the MOUNTAINS change the settings to: Tool: Place Shape, Color:
0, Style: 0 (solid line), Weight: does not matter, Area: Solid, Fill Type:
Opaque, Fill Color: a different one for each elevation. Remember that
your selection of colors is limited to the first line of the color palette.
However, if don't realize you've made a mistake until a few steps later,
you need to delete it using the Delete Element Tool described above.
Be sure to turn off level 1 (the one containing the jpeg image) using
the View Levels menu before you select the mistake you want to delete.
If you don't turn off level 1, you are likely to select and delete
the jpeg image accidentally! If you accidentally delete the jpeg
image, just Edit | Undo or reload it into level 1.
To prevent the accidental selection and deletion of the jpeg image,
you can also type the command "Lock Level On" in the Microstation
command line. This command can also be accessed from the menus Settings
| Locks | Grid. The "Lock Level" command tells Microstation that
you want to confine your drafting and deletions SOLELY to the active
level. If "Lock Level Off" is used, you can make changes to any
visible feature in your design file.
As the mountains and the cliffs the POND is a closed polygon.
Choose Color: 7, Style: line, Weight: does not matter, Area: solid,
Fill: opaque. Trace the outline of the pond.
You will deal with the LAWN later under the Assigning Patterns
section, as it has no outline.
The CHESS FIELD is a rectangle with a pattern assigned to it.
For now just draw the rectangle. Use the settings, Tool: Place Block,
Color: 0, Weight: 0, Style: solid line, Method: orthogonal, Area: solid,
Fill type: none.
Assigning patterns involves three separate steps.
Pull the Patterns tool bar off from the main toolbar and click
on Pattern Area. To delete a pattern, press the delete pattern button (far right) in
the Patterns tool bar and click on the pattern. The pattern will
become highlighted (turn gray), then accept the delete pattern with another
click of button #1 or the left mouse button. Do an Update View.
For the lawn, first draw a fence rectangle (modify if necessary)
around the area to be filled with grass. Click on the Pattern Area
tool, Pattern Cell: GRASS, Scale: 0.03, Row Spacing: 0,
Column
Spacing: 0, Method: Fence, you are prompted to accept/reject
fence contents, click somewhere on the screen to start the fill. Delete
the fence by clicking on the fence tool again. If you have the background
picture on, the fence outline turns black, turn picture off and do an Update
View.
Using filled or empty circles and rectangles, and lines, draw
the outlines of the scale and the north arrow.
Moving text (or an object in general): Click on the select
arrow, clicking on the object or string of text and holding down the
button, drag it to where you want it. Or, select the Move tool Rotating text (or any object):
Place the text for the Mountains in the same manner.
Nobody's Pond is a text string placed along a curved line,
the line is later deleted. Draw a curved line, copy it to get two parallel
ones, or draw another, and place them in the pond. Type Nobody's
in the Text Editor window. In the Place Text window, change
settings to Method: Along Element, Line Spacing: 0:0.5000,
and press Enter. You are prompted in the Command Window to "Identify
Element, Text Location", so click on the upper line. Click in the middle
of the line so that your text will not be truncated. You get two options
for placing your text: above and below the line. Click on the text string
above the line to accept this placement.
You can delete the two lines now. If you want to reposition the
text inside the pond, you cannot just click and drag, as this placement
method breaks apart the string of text into separate letters. Select all
the features by either using the arrow tool and drawing a box around the
text by holding down the left mouse button or by selecting manually while
holding the Control key down. Once all the characters of a given string
of text have been selected, group them by clicking on Edit|Group.
This combines all selected characters into one group which can easily be
moved. Once each of the two words in the pond have been grouped and arranged,
you may want to group the two words together as well, so that both can
be moved later, as one entire unit.
After you have put in all objects and text, it is a good idea to make
sure that everything is in the right level. Under Settings|Levels|Display,
turn off all levels but one, press Apply (you might have to do an
Update View), check if all the visible objects actually belong in this
level or if anything is missing. If any object has ended up
in the wrong level (or has the wrong color or line style), Select It,
Change
the Settings with the Change Element Attributes tool
Type in the required information, change size and type of font
if necessary, and place the text above and below the map.
Printing
Exiting
Created by Dr. Kenneth E. Foote and Katrin Molch 15 November 1995.
There are several different
ways you can change the active element. Only one way will be presented
here, you will probably stumble onto others as you go. Always remember
that your new line or other element is going to have the same line style,
weight, color and level that you specified for the previous one. Pull out
the Change Element Attributes dialog box from the Main Tool Box
(the palette icon). If the active element is set as the example to the
right, the next thing that you will draw will be a thin, white, solid line,
and it will go into level, or layer, 3. You can make changes either before
you start your new element (either in Change Element Attributes or in the
Primary
Tool Box chosen from Tools in the Menu Bar at top) or afterwards
by selecting it, changing the settings in the change element settings box
and accepting when prompted to do so. The colors might print out differently
from what you see on the screen! White (0) becomes black. There should
be a list posted in the lab with the color numbers (the way they print
out), line types, and line thicknesses.
The View Control Menu
should appear in the bottom left of the Microstation work area. If it doesn't
choose Tools from the Menu Bar at top and select View Control. A
window called 2D View Control will appear.
You will find different viewing options in this dialog box. Before
panicking when your drawing looks messed up after you deleted something
or made other changes, try doing an Update View. Click on the paint
brush, and the screen area should be refreshed.
Check the manual for more instructions as to how to use these features.
4. Level 2: Mapframe
Since you do not want to trace features in the same level that your picture
is in, change the active level to 2 by double-clicking on 2 (black
circle around 2) in the View Levels dialog box, level 1must be visible
too (black square). Be sure to press Apply! In the Primary Tool
Box change color to white (0), style to solid line (0), weight
to 3. Select the Rectangle Tool and drag a rectangle around
the map itself.
5. Level 3: Coastline, Cliffs, Mountains
Change the Active Level to 3.
For the COASTLINE up to the cliffs,
use either the Line tool in the pull-out menu or the Place Point
or Stream Curve. Change your settings to Color: 0, Style: 0 (solid
line), Weight: 2, Tool: line or curve and digitize the coastline up
to the cliffs. To end a line, press the red button (#4) or the right mouse
button.
Now digitize the CLIFFS. Remember that, if you are planning on filling
an object (such as the cliffs) with a color, you need to make it a closed
polygon feature, i.e. use the Place Shape tool instead of the line
tool.
Oops, I made a mistake!!!
If you make a mistake while drafting, go immediately to Edit
| Undo and remove the mistake from your drawing.
6. Level 4: Pond, Lawn, and Chess Field
Change Active Level to 4.
USEFUL MICROSTATION INFO
The name of the pattern
you want to assign should show up under Pattern Cell, in this case:
EARTH.
Scale:
0.02, Row Spacing: 0, Column Spacing: 0, Angle: 0,
Method: Element. You will be prompted to identify the element in
the Command Window ("Identify Element"). Click on the outline of
the element to fill (chess field rectangle), then inside. The chess field
should fill with the pattern.
7. Level 5: Buildings
Change active level to 5.
The orthogonal polygon tool
works well for most buildings. Using your first line as a base line it
automatically gives you right angles. Digitize the outlines of the buildings,
changing colors and fill types as necessary.
8. Level 6: Scale and North Arrow
Change active level to 6.
9. Level 7: Labels
Change active level to 7.


For The Sea , type your text into the text editor, check
what it looks like as you move the cursor out of the box, without clicking,
move cursor into the Place Text window, unlock the Padlock,
set Height approximately to 0:7.0000, Width to
0:5.0000, Slant to 20, press Enter, move the cursor
out. The text should have changed to the settings you specified. Place
it somewhere in the sea for now.
from the Manipulate tool menu in the Main tool bar. Click on a feature
once to pick it up, and click again to place the text.
Choose Rotate in the
Manipulate tool menu, select the text, clicking again determines the pivot
point, enter the rotational angle in the Rotate window (if Method is
Active Angle), cursor turns into an X and the rotating text is "attached"
to it. Rotate to desired position and click to place it. Choose another
tool, e.g. arrow to "unattach" text from cursor. You may want to experiment
with the different rotational Methods.
in the Change Attributes tool bar, click to accept the changes.
Element attributes can also be changed by clicking on Element|Information
and then selecting the element. You might want to change the look of the
page frame that came with village.dgn, too.
Level 10: Title, Source, Your Name, Date
Change active level to 8
When you are ready to print, draw a fence around the area to
print. Go to File|Print/Plot. In the Plot window click on
Entity
and select Fence. Next, click on Setup|Options and click
off Plot Border. Also under Setup, you may need to set the printer
driver; use either hp5xxc.plt or printer.plt. The former
driver prints to the printer connected to the machine you are currently
on. If the computer you are on does not have a printer attached to it,
you cannot use this driver. The latter driver allows for printing to a
networked printer. Check to make sure your Color Pallette has not
changed, switching drivers. Lastly, under Setup click on Page and/or
Layout to change networked printers and a variety of page settings
and layout characteristics. Do a File|Preview to get a better idea
what the printout will look like. If you need to make changes to your map,
press File|Exit to close the Plot window and return to your map,
otherwise press Plot to start printing.
Microstation automatically saves your file at set intervals while you
are working. Before you leave do a File|Compress Design to "empty
out the trashcan" (to permanently get rid of everything you have deleted
before). You may want to File|Save Settings then press File|Exit.
Microstation saves the most recent changes you made and closes the file.
The screen looks as when you first opened Microstation.
11. What to turn in
For this exercise you will turn in an exact copy of the original map you
traced from, printed on an 8.5 by 11 sheet of paper.
Modified and updated by Lance Christian 3 May 1997.
Last revised 2000.1.26. k.foote@mail.utexas.edu