Since middle school, CU-Boulder student Willie Payne has looked for ways to incorporate music composition and computer science. With dreams of composing music for video games, Payne became interested in exploring new ways of using technology. Specifically, Payne wanted to create unique musical dynamics and adaptations where the user controls sounds.
The matchup started with a bang. After five tossup questions, the score was Computer 65, Humanity 0. In a video of the match, one of the human players can be seen sticking his tongue out at the robot.
More than 100 K-12 teachers from Colorado, across the U.S. and even Switzerland gathered in the Roser ATLAS building in June for the annual Scalable Game Design Summer Insititute. The weeklong workshop brings together STEM and language arts teachers from middle, high schools, and upper elementary classrooms to learn how to use game design for computer science education and how to teach computational/critical thinking and problem solving literacy.
Native, a startup company founded by three University of Colorado Boulder alumni, has won the 2015 Collegiate Competition of Colorado State University’s Blue Ocean Enterprises Challenge. The team received a grand prize of $20,000 in cash, six months of business mentorship from senior executives from Blue Ocean Enterprises and several other prizes.
What does it take to build an app or website in 36 hours? Judging by the participants in CU-Boulder’s first national hackathon, a lot of teamwork, creativity and energy drinks.
More than 130 students from universities across the country gathered in the Idea Forge for the inaugural Hack CU event on April 10-12. Between 9:30 p.m. Friday and 9:30 a.m. Sunday, students worked in teams to develop an app, website or game from scratch.
This year, the College of Engineering and Applied Science has an unprecedented number of National Science Foundation CAREER award winners, with seven junior faculty earning this prestigious honor. Two of them – assistant professors Aaron Clauset and Tom Yeh – are from the Department of Computer Science.
When junior Tommy Hoffmann and his friends set out to create a video game for the Dare to Be Digital competition, they likely had no idea they would end up on stage at the BAFTA Games Awards, the gaming community's version of the Oscars.
But that is exactly what happened. On March 12, 2015, team Overly Kinetic won the Ones to Watch Award at the prestigious ceremony in London.
A study authored by assistant professor Aaron Clauset and recently published in Science Advances is getting a lot of attention, thanks to its revelation that the advantage of alma mater prestige in finding a faculty job is so great that it cannot be explained solely by a difference in educational quality between the universities.