Game development involves a rich set of interrelated fields including computer science, graphics design, physics, music and narrative.
And this spring, ATLAS director John Bennett’s new ATLAS course, “Computer Game Development for the XBOX 360,” attracted a diverse group of students.
The majors of the 22 students in the course included music, communications, architecture, English, fine arts and computer science.
The course, which was the first XBOX game development course taught at CU, sought to introduce the fundamental principles of computer game development. While the course involved extensive programming, students were required to have only introductory programming experience to register.
Students used C# and the Microsoft XNA Game Development Framework to develop 2D and 3D games.