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The presentation will include such topics as:
- general software and Web-accessibility principles; accessible HTML and
XML design, including the use of Cascading Style Sheets, Scalable Vector
Graphics and Document Object Model to resolve inaccessible user-interface
issues;
- authoring tools that create accessible content and are also accessible
to users with disabilities;
- metadata to support searching for and selecting accessible materials
for a range of needs;
- metadata to enable alternate presentation methods and to identify and
activate accessibility features;
- integration of accessible eBooks so that the transference of text books
to online media follows the evolving accessible Open eBook standard;
- interactive elements delivered via technologies such as MPEG4, SMIL,
RealVideo, Flash, DirectX, QuickTime, Windows Media and Java Applets;
- math and science solutions such as MathML, virtual experiments, extended
audio description and other access solutions.
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